AI Insights · Timothy · October 2023
Top 5 Casual Games Performance in Turkey Q3 2023
In Q3 2023, the top 5 casual games in Turkey showed varied performance in terms of downloads, revenue, and active users. Detailed insights from Sensor Tower reveal the trends.
In the third quarter of 2023, the casual gaming market in Turkey saw significant activity among the top 5 casual games on a unified platform. Here's a closer look at their performance, based on data from Sensor Tower.
Subway Surfers, developed by Sybo Games ApS, experienced fluctuations in its weekly downloads, which started at 189K in late June and declined to around 116K by the end of September. The weekly revenue peaked at approximately $1.5K in mid-July and saw a gradual decrease, ending at about $854 in the last week of September. Active users also showed a declining trend, from 6.8M in late June to about 4M by the end of the quarter.
Royal Match by Dream Games maintained a steady weekly revenue, peaking at around $139K in the last week of September. Downloads, however, dropped from 119K in late June to 64K by the end of the quarter. Despite this, active users increased from 1.03M in late June to 1.15M by the end of September.
101 Okey Plus Rummy Board Game by Zynga Inc. showed impressive weekly revenue, peaking at approximately $217K in the last week of September. Downloads remained relatively stable, fluctuating around the 80K-100K mark throughout the quarter. Active users saw a slight decline, starting at 3.08M in late June and ending at about 2.18M.
Words of Wonders: Crossword from Fugo had consistent weekly revenue around the $2.2K mark, peaking at $2.7K in mid-September. Downloads started at 128K in late June, decreasing to about 87K by the end of September. Active users also saw a downward trend from 1.7M in late June to around 1.15M by the quarter's end.
Brain Test 4: Tricky Friends by UNICO STUDIO showed modest revenue, peaking at $272 in late August. Downloads fluctuated, starting at 102K in late June and dropping to 58K by the end of September. Active users remained relatively stable, hovering around the 270K mark for most of the quarter, ending at about 244K.
For more detailed insights and data on the performance of these apps, visit Sensor Tower.